Quick note, you are still in sequence 6, I just broke it up because there is a lot to do in two different areas.
You are in Romagna, and there are three things on your map to do. And FYI, the paintings in town are primo stuff, and most are cheap, but the two are too expensive to buy, no matter how much you want them - I on the other hand was well prepared for this moment...
Just on the little church east of the town.
Now you have eight to find, so let's get them out of the way now.
Southwest - The most pointless VP ever, it's right on the edge of the map.
Forli South - Enter the town and climb the tower at the south end.
Abbazia Di San Mercuriale - East side of the church is climbable, then get to the tower. Climb up the pegs to get to the west face that is a clear shot to the top, then shimmy over to the south face to climb up to the cross to sync. The leap is hard, just aim NW and hope you hit it. This point is in Forli, in case you are following by text and not using your own map...
East - This one is outside Forli, on the east side of the swamp town, which must smell extra horrible. At the back of the actual tower are stairs, then use the doorway to get to a board, then go directly up, left to another board, and up the triangles to reach the point.
NE of Forli - This is in the slum just outside of town to the northeast.
West - This point is back to the west of Forli, so a little bit of backtracking from the previous point.
Northwest - This is NW of town, on the tower of the church.
Northeast - Last one, and same as an earlier point: door, board, up, board, up, and triangle things.
1. Through the south gate, go NW and up the building to get this one.
2. From the south gate, follow the rooftops NE until you see a wire that extends from the roofs to the city wall. The feather is right there.
3. From #2, go directly west and you can hang over a wooden platform connected to a roof, and the feather is below it.
4. From #3, follow the rooftops and wires to the city wall tower.
5. From #4, you can look east to see this between buildings.
6. From #5, you can look east again to see this on the south side of the church.
7. Open the map and find the northern most, horizontal, line of buildings in town. The feather is just on the roof.
8. Go east from the last feather to the city wall. A wire leads you right to it on the wall.
9. Go SE out the north exit of town, and you find this on the back of the lighthouse here. Just jump from the door over.
10. Look on the map for the very south tip of the docks in the NE. The feather is on the end of these docks, over some poles in the beach.
11. Hit the church in the NW of the map, and it's behind it.
12. Go to the courtyard of the docks in the NE of the map, and this is up the north wall of the bigger building.
Codex Pages 8-10
Let's knock these out.
All three are same as the last 7. To speed this up, for all three do the following: toss coins on the ground, hug the walls to get in without fighting, and once outside equip your smoke to make an easy escape to any cover nearby.
8. North of Forli.
9. Middle of town.
10. South side of town.
On the southwest end of town, enter the castle grounds, then climb north to the castle wall. Look over the side to see a wooden platform and fall to it to enter the tomb, or the water, whichever works; healed either way.
Swim over, then use the bricked "seat" to climb up the wall, then jump back to reach the other side of the room. Turn the crank and as soon as the camera changes angles, run through the opened gate.
To the left you can run up the wall to jump some poles to a chest. Then back on the path, jump down to the water and dive under the gate to proceed. Wall jump up ahead, just be sure to hold free run and jump and do it from the top of the boards in the columns as you climb.
Hang on the rail and assassinate this poor soul (all the years of standing here and this is what he gets). If you want to play it quiet, peek around the corner to use the lower level to stage your assassination of the first guy from the rail, then quickly jump to the box as the second looks away and leap on him to kill. Or just run to them and slash away, just watch out for the guard up high.
See the wooden wall? Right of it is the path to the next trio of dudes, and just like the last group you can use a lower level to stage your kills, or run in and counter kill them all with your blades. Use the shelf to get to the upper level, and then the wall shield to reach the crank.
Two timed gates in a row, but they are easy to pass. Once you reach the wall with shields, just go directly up the wall to your right, then over to get on the shields. At the end, drop down to reach the next area.
Hit the rail and jump over to kill this dude from the back. At the corner, let the top guard go by, then go toward the bottom of the steps, but go up the walls touching the stairs and hang over the rail. Take out the guy above. From this upper walkway you can jump to a hay cart for a kill, then take out the armored guy and the guy at the stairs behind you when you have the opening, or just engage in combat. Remember to loot big guy.
On the side of this room without the hay cart, climb up a hollow, wooden stable and follow the boards along the wall to get on the path. Use the shields to get up.
First, let's lay out the path. The crank is inside a ruined column of some sort. Just beyond it is a broken wall that leads down the hall. It's this wall that you want to climb up it's right side, then jump to the left. Hop the boards to the peg sticking out of the wall, then run up the wall, and from this ledge jump over to the platform. If you find the peg in the wall and see the ledge above it, that's fine, you can hop down and run the thing for real. Turn the crank and follow the path to get through.
You know the deal, three chests then the coffin. Then out the hatch. Must have been one awesome rat on the otherside... And after Ezio's daring encounter with the sewer mutant, you're back in Crapsville.
Good time to pick up money back home, or buy more nude paintings, or whatever, just take a break. By now you should easily have your villa fully upgraded, have a ton of paintings, have the complete leather armor set, and a couple of nice weapons. Probably no extra codex pages, feathers turned in, seals put on, or other stuff, we're saving it all; maybe the seals could go on if you want to. And feel free to start in on the Helmschimed armor set, if not onto the Metal bracers already.
Tutti A Bordo
Finally, go meet Leonardo at the docks in the NE of the map.
Swim to the boat and stand on it. Stand by the oar and row to the fair lady down the stream. You can time your strides to go quicker, and you can reverse if needed. Pick her up and take her back to the dock.
Now step on the boat.
Back in real skin, talk to Becca and Sir Douchebag twice, then down the ramp to Lucy. Not sure if eagle vision must be on to see the weird stuff, but may as well. Switches on both walls, and on both walls of the upper walkways. There is a beam between the catwalks that allows easy passage.
After you press all four, return to Lucy. Then go up the ramp for something you'll hope you played the first game for.
Yep, go up the street to the fortress, then up and follow the target to the back wall, and then along the rooftops when it gets onto the wall.
At the tower, climb up, then left, and then up to the balcony. You may have NEVER done this before, but hold the free run button and press A (or whatever is your main button) and you will jump in place. You must do this below the board that is sticking out. Then climb up to the top. And after the scene, do the leap of victory.
For assassins they sure don't know how to close a door, or cover the windows. These guys must suck. Anyway, talk with Lucy and back to the love seat.