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Welcome to the City of Rapture. Just after your plane crashes in the mid-Atlantic in 1960 you find yourself stranded in the ocean. You procede to a light house nearby that just so happens to be the entrance into an underground city called Rapture. Built by Andrew Ryan, it has become a place of corruption and violence. One of the cities greatest accomplishments of the creation of Plasmids would be it's downfall as victims become deranged and even deformed from over splicing of their genes. With the help of Atlas you seek to escape what seems to be an underground tomb. The city has many creatures among it's walls and none are friendlier than the last, in particular the big daddies. These walking watermen protect little sisters who carry ADAM, the genetic material that you need in order to aquire new plasmids and powers to make your stay in Ratpure all the easier. But in order to get it you have to deal with the strongest brutes in Rapture, and so you make your way through the City trying to stay alive and free yourself with your guide Atlas. |




