2. Welcome to Rapture
Well, things don't start out so nice here; just wait it out and you'll be fine.
After two icons pop up in the left corner you need to turn and pick up the
radio. Exit the sub and look to the right for the Vita-Chamber. Notice that
you can leave your sights on something and after a while you can press a button
(BACK) to get further info. Anyway, now just go up the stairs and move to the
obstacle for the Splicer to show up. Jump over the block and pick up the
Wrench from the ground. Use it to open the path.
A flaming couch falls down the stairs when you go up, so just step to the
left to avoid. Go up, let the bad guy come to you, backpedal so that his
strike misses, and then follow up with a strike of your own; repeat until
dead, him, not you.
There is a strange sound and a bunch of snacks in this room; look on the table
and in the trash cans if you've taken any damage (save your first-aid kit).
Oh yeah, don't forget to check the dead guy's body for free items. Go up the
stairs, look in the trash up here, and then grab the glowing vial thing.
*NOTE: It is not wise or necessary for YOU to actually pick up strange needles and use them. Just some advice for life.*
After the short scene, point your cursor over the sparking panel to open the
door. Go through and just keep moving forward; no rush, really. In the next
room you can go right for items in the corpse, trash, and on the chairs, but
you don't want the cigarettes, and no use wasting the food unless you need it.
Go to the left and search around and then wait for Atlas to give you the
warning of an enemy. This 'one-two punch' that he speaks of is actually more
than true. This little combo should be used throughout the game. You will go
to the middle area, wait for an enemy, shock him, and then whack him with the
wrench. Another enemy will come out from the unlocked door, so repeat. Go up
the steps and wait for a flaming Splicer to approach and do the same combo on
him too. Go through the door and take the elevator up.
*NOTE: Remember to check dead guys for free items.*
Ignore the Splicer you see on the elevator ride. At the top, go left for a
free item, and then go right for a creepy image. You can sneak up on this
woman and kill her in three strikes, or you can shock and drop like before.
Take the 'baby' and switch your 'baby' for the wrench because you don't need
the 'baby' at the moment. Enter the next room.
Kashmir Restaurant
--> 2 Diaries
There is a lot of alcohol in the area, and in the whole game for that matter,
but you don't need to drink it for many reasons, so don't. Turn the corner
and go down the steps; yes, that's not where the arrow on your screen is
pointing. Shock the man pounding on the door when he notices you and then go
whack him. Make sure you're ready and wait in front of the door for a woman to
pop out, so shock and drop her, or use the gun on her (aim for the head).
Search out the kitchen for your first bits of cash and other items and then
come back out.
Atlas tells you how to handle the new enemies. Surprisingly, you won't be
finding too many more enemies standing in water for the rest of the game.
Search in the water for items along the edge and your first Diary entry on the
table. Pick it up and hold the button so you can listen, or pull up your
objective menu and find it on the Messages screen. More items are in the party
area, and once you're done go back up the stairs.
A new enemy waits for you at the top of the steps. Check the phone are for
two items, but you can't use the phones. When you get near the 'Dames' side
of the restrooms you will notice a blurry screen. Keep going and you'll see
a ghost scene at the sink; more occur throughout the game. At the end of the
bathroom is another Diary and some junk in the toilet (and some of it is good
crap!). On your way out you will be attacked from the only closed stall.
Go into the other bathroom and exit through the hole. Cross over the walkway
as you're given the lowdown on the little girls. Take the steps and get close
to the glass for a bit of a scene; don't worry, you're not expected to do
anything but watch. After, just break the lock and go through. You can check
some corpses, and when you proceed along the path you will run into a Splicer
with a gun, Leadhead.
*NOTE: Now might be the time to switch from shock n' whack to shock n' shoot.*
Move along for another bad guy and then keep moving. Go down the steps and
shock two scavangers in the water. Then fall over the edge and down below.
Don't go to the right toward the arrow just yet. Instead, go left and enter
the bathroom. There are two bandages under a toilet and a kit under a sink;
just remember they're there for later if you don't need them.
Check the crates and the can and then step toward the open door that your
arrow points to, but as soon as the doorway closes you need to back away and
get a good read on the waterfall and the Dames side of the room; basically,
you want to stand just out of range of the flamethrower. There will be two
waves of Splicers from the fall that you can shock and then one enemy to
come from the bathroom. Be sure to grab all the items from the dead, but
you'll notice that some of them turned into Lockboxes; no big deal. Grab that
kit under the sink if you need it and then go through the open way.
Hop over the obstruction and enter the tiny room. The door closes and you are
subjected to watch and listen to Ryan. Don't worry too much, just wait for the
door to open and get through to the next level.



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