Chapter 3-1: Marshlands

Items of Interest
Beast Slate Slate Map Beetle (Brown)
Rocket Launcher Chalice (silver) Shaman Slate
Raptor Slate Warrior's Slate S&W M29 Magnum
Blue Enigma Large Pot Green Herb
Machine Gun Ammo N 100 Gold N 200 Gold
Ceremonial Mask Large Pot x 2

Begin by going to the small island ahead and pick up the Beast Slate by the dead BSAA agent. Go to slice and dice the skulls hanging to the left to pick up a Ruby. Also grab the Slate Map to the left. Have your map pulled up and sail straight to the target. It won't be very tricky at all, it is mostly driving straight ahead.

Look for the little alcove to the right, which holds the Slate Cap. Notice the gate here. Go up to it and Investigate. It will tell you that you can't go through yet. Time to head back on to the boat. Drive the boat straight ahead until you come to the abandoned ship. On board, you will find a Beetle (Brown), and near the front of the ship you will find a Rocket Launcher. Procure these items and get back onto your
boat. If you want the Chalice (Silver), sail your boat to the very top-left tip of your map. You will find an island here with a hut. Climb the ladder to find it in a treasure chest. Get back on your boat and pull up your map.

Drive to the X at the very top of your map first. Make your way to the pots and masks. Shoot the sparkly mask on the very top to grab another treasure. Check out the huts for various items. When you're ready, sprint straight into the tribal area and you should see two broken ladders, which signals Assisted Jumping time. The one on the left holds the Idol (Silver), while the one right holds the Shaman Slate.

Now some pissed off tribesman will begin their attack on you. They can take more punishment than the average Majini, so be mindful of that. The ones who come with the shields should be dealt with your shotgun; the regular M92F won't be able penetrate them. No enemies here should be too daunting, so fight your way back to the boat for a checkpoint. Now let's drive your way to the X on the right end of the map. Sheva might start firing at some Majini, but ignore that and just keep driving the boat.

Once you arrive at the island, you'll find a large pool of water ahead. Circle to the left, and stay along the edge. You will find a Beetle (Brown) around the tree. Keep traveling along the edge of the water and you should soon come to some buildings, along with a huge canoe. Go towards the buildings and make your way to the ladder near the centre. Follow the path above and circle around until you see a ramp leading downwards. It will lead you to a small hut containing the Raptor Slate. After you grab it, a single Majini will appear so dispose of him make your way back to the boat.

Let's make our way to the final X on the map. Do so by driving straight downwards, and turning left into the strip on the map when you are there. Once you've reached the location, you'll have to circle around to the docking point. Once on the ground, head up the ramp and turn right. Instead of turning left towards the cabin just yet, take the stairs down to the golden carpet and a treasure chest. There's another Idol (Silver) here. Now turn left to the ramp leading upwards (ignore the flat ramp). Sprint up the ramp then take a right, and you should see a cabin up ahead. Jump through the window and procure the Warrior's Slate in the chest--the final piece of the puzzle.

Now leave through the window you came in and fight your way back down to the golden carpet area. Turn right to head up the ramp that leads you back towards your boat. From there, just follow the path while veering to the left until you see your boat and flee to safety. Now it's time to drive your boat back to the marker--but wait, the Majini have set up a blockade. Position the boat so you're facing the wooden structure above, where the Majini are perched. Allow Sheva to pick them off.

After she clears out the first wave, drive the boat through the hole and allow her to take out the next. Once they are all eliminated, the spikes will lower and you will have a straight path to the marker. Go up to the door and Investigate four times. Then hit the Partner Action button to open the door to the next area.

Begin by jumping into the stream below. Turn left and follow the stream until you get attacked. The attacker is a Majini with the crossbow at the top of a small hut. Pick him off and proceed to the camp/tribal area. There are a variety of items in the huts on the perimeter. Don't go over to the shiny Magnum by the fallen soldier until you are ready for a battle. Once you are, go over to the S&W M29 Magnum and pick it up.

A bunch of Majini with crossbows will now appear above. They really aren't very dangerous, so position yourself so you can get a good shot, and pick them off one-by-one. After you've gotten them all, you will be allowed to leave. Head towards the nearby hill.

All right, this is where it could get a little dangerous. Arm your Shotgun and pepper the Majini with shots at first. When you see the huge ones with masks (called Giant Majini) appear, get your Rocket Launcher ready. If you see the two Giant Majini, fire your rocket at them, and with any luck, both will be killed instantly. Pick up the Blue Enigma that they drop and continue up the path that they came from. Climb up the small ledge at the end of it and fend off any of the remaining enemies. Go over to the chain and instruct Sheva to turn on it.

Time to head down the hill and make your way to the bridge on the right. Also, you can go around and procure the items from the huts if you like. Watch out for the N100 Gold on the ground--it's boobied trapped, so don't bother grabbing that one. Just cross the bridge to the other side. There's a large pot in the corner to the left. Go up the stairs and procure the items in the hut. Next, take a right up the ramp towards the tunnel. Go inside and procure the Ceremonial Mask. Now leave the tunnel and make the jump to the right. Follow the path here into the small hut and procure the two large pots. Next, head into the trolley to conclude the chapter.