09 - Ring of Steel
This Mosin is not scoped, so you're better off using your pistol so you can get an enemy rifle. Move up with your comrades until you hit the ruined buildings. Run to the right and inside the burning building slash at the Nazi inside. Pick up his Gewher and all I can say is use the cover of the walls around the doorway and windows to pick off all the enemies. Start with the ones to the far left, keeping in mind that changing positions may allow you view all the enemies. Then stay around the doorway and pick off the enemies up in the nearby building. For both cases focus on the RPG's in the top, and feel free to swap to the Mosin when needed. Swap your weakest, emptiest gun for a PPSh
Enter the building and go up the stairs and start picking off Krauts in every window; that rocket launcher helps for the ones you can see directly into. Kill enough of them and the tanks can move up. Head down and around to see your guys collecting at the stairs, and at the top will be a MG42 and ammo. Around the corner are enemies, but your guys should be able to handle them. Move until you are on a walkway, and then look down to a gruesome scene.
Move along and you'll be near the asylum. Take cover and look right to some Nazis pouring into the street. The normal solution is to just run right and stick to the buildings as you move up the street. The veteran solution is to stand back and use the tank after it blows up as cover. From here just use the 42 and pick off heads. With the first bunch of Nazi's dead a second wave appears deeper back, so pick more of them off. When your troops move up, follow and assist, but again, stay back and low.
Move up this street until the checkpoint clears. Now you have break into the asylum with a heavy Nazi resistance outside. It's actually not so bad if you stay on this street, get to the tiny wall on the side, and from here bomb down your molotovs and frags all over the yard. Watch out for the MG up in the window. When your men advance, follow and stay low again. Collect any frags from dead bodies.
*DEATH CARD 8: Inside the asylum, go left and this is in the corner of the courtyard.*
Go into either entrance of the asylum and make your way to the stairs, but to the right is some more building you may want to see just to see it, no other reason. At the top you will enter a fight in the shower area, so I advise you run in and then back out of the shower area and take cover; I like the hole in the wall to the left of the entrance. Toss in frags, mow down some enemies at the back to the right, then focus on cutting a path to the left.
After the checkpoint quickly pop the heads of enemies to the right, above the courtyard, mostly up high. Then run left and hit some enemies in the opposite window, up above, and down below, THEN get on the turret and mow down any reinforcements to these windows. Mop up all around and advance when told.
In the next hall is a turret. Take cover to the left, pop a few enemies to the right, and after you throw a molotov at the turret run up and use the cover directly under it as you take out the handful of enemies inside and the ones that run in. With this area clear, move up and down the next hall you can pop a few enemies inside the ruined part. Run up, stay low, and then run to the right to the walkway above the courtyard, but look to the left for an enemy or two, and you can just wait here as your checkpoint should hit soon. If not feel free to jump through the window and help out.
Then run out and join your friends in a pseudo-victory lap. However, there are still tons of Krauts all over, and you're probably better off just sticking behind cover and shooting a Nazi every now and then as you follow the tanks. Just stay low, behind cover, dash to new cover as you move up, and there should be little to no problems, even on vet. Watch the windows and RPG's. Once a voice starts over the speakers, you can just sit and avoid death.


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