Halo 3 Walkthrough


  Unlimited Gamer » Chrono trigger » Walkthrough » The End of Time

  Disc One Selection 
Page 1 The Millenial Fair
Page 2 The Queen Returns
Page 3 The Queen is Gone
Page 4 We're Back!
Page 5 The Trial
Page 6 Beyond the Ruins
Page 7 The Factory Ruins
Page 8 The End of Time
Page 9 The Village of Magic
Page 10 The Hero Appears!
Page 11 Tata and the Frog
Page 12 The Rare Red Rock
Page 13 Footsteps! Follow!
Page 14 The Masamune
Page 15 Magus's Castle
Page 16 Forward to the Past!
Page 17 Unnatural Selection?
Page 18 The Magic Kingdom
Page 19 Break the Seal
Page 20 The Guru on Mt. Woe
Page 21 What Lies Beyond?
Page 22 Lavos Beckons
Page 23 The New King
Page 24 The Time Egg
Page 25 The Fated Hour
Page 26 The Final Battle

  Information 
Items: See Spekkio Below (Look For [*Spekkio*])
Money: None
Monsters: Spekkio [Optional Mini-Boss]

  Objectives 
Talk to the Old Man
Choose which character to leave behind
Learn magic from Spekkio
Use the Pillar that leads to Medina Village

  The End of Time 
This is the first and only time you will have 4 characters in your party. Head down the stairs and through the gate. Talk to the old man sleeping in front of the lightpost. He tells you where you are and in a fancy way explains that you can only have 3 people in the party. You have to leave one here. Choose which one and from now on you can switch between characters by pressing the Y button (or triangle for the PS version). He tells you how to get home, and then stops you halfway to tell you to go through the door behind him. Do so.

Inside you'll meet Spekkio, the Master of War. Follow his instructions and walk around the room clockwise from the door, 3 times. If you don't know what clockwise is, that means start at the door and walk around the room in the direction that a clock's hands go. Left, Up, Right, Down, Repeat. Afterwards that party gets magic. You can test it out if you want, but you probably won't win against him. If you do, you get a [Magic Tab] and [Ether x5] unless you are below Level five and is fighting his Frog form then you'll only get the [Magic Tab]. Spekkio changes forms as you Level up. Here are the prizes for each Level:

[*Spekkio*]
[Level 01-05] = Frog Form = [Magic Tab]
[Level 06-24] = Kilwala Form = [Magic Tab] + [Ether x5]
[Level 25-29] = Goblin Form = [Magic Tab] + [Mid Ether x5]
[Level 30-??] = Omnicrone Form = [Magic Tab] + [Full Ether x5]
[Level ??-98] = Masamune Form = [Magic Tab] + [Speed Tab] + [Power Tab] + [Elixer x10]
[Level 99-**] = Red Nu Form = [Magic Tab x10] + [Speed Tab x10] + [Power Tab x10] + [Mega Elixer x10]


Anyway after you get your magic, out 1 character for the 1 you left behind. Take them to see Spekkio to get them magic. Note that Robo won't get magic, but Spekkio will say that his Laser Weapons do Shadow Damage. Anyway, switch back to the character you had if you want. Talk to the old man and then head back up to the pillars of light. Take the top pillar that goes to Medina Village 1000 A.D.