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  Unlimited Gamer » Devil May Cry 2 » Review

Reviewed by: CVXFREAK

In late 2001, Capcom's ultimate horror duo, Shinji Mikami and Hideki Kamiya, released Devil May Cry for the PlayStation 2. It was a truly revolutionary game filled with tons of action, a decent story and simple fast paced sword slashing, with a mix of a few Resident Evil elements like keys and puzzles, etc. It was truly a game worth the test of time today. However, that is not the case with Devil May Cry 2. Devil May Cry 2 is not only a slower-paced game, but it offers little improvements in graphics, and very unattractive additions to the fighting style. It's a decent title, but not one that keeps me playing on and on. Perhaps they should have stuck with Shinji Mikami's team instead of opting for a newer, and obviously less experienced team.

Graphics 8
The worlds of Devil May Cry 2 are HUGE. However, they are very bland looking, empty and devoid of any realistic life. The character models look decent, but aren't much improved over the first Devil May Cry, and definitely pale in comparison to what Onimusha 2 or Resident Evil Zero offered. The textures are also pretty bland and don't really match up to textures seen in many other games such as StarFox Adventures. They get the job done, but don't win many awards at all. Overall, it looks decent, but definitely more work should have been put into it and should have been polished a bit more.

GamePlay 7
Yep, the gameplay in Devil May Cry was addictive. How, the game just feels very slow and awkward, and very repetitive. Whereas Devil May Cry revolutionized the gameplay, it now seems very old and unactionpacked. Sword slinging with Dante, or kicking with Lucia feel very slow and ancient when compared to even the first game, or the fantastic action that was seen in Onimusha 2. It's really a surprise that the game just doesn't feel very fun anymore. The gameplay involves, well, traveling around, killing enemies, unlocking pathways etc. It's just not that fu anymore.

Sound 8
The sound is perfectly fine and suits the game pretty well. Whenever there is sound. However, the action soundtrack really doesn't sound that catchy anymore, and doesn't fit the definition of ''cool'' like the tunes from the first game. Music in this game is now pretty rare, surprisingly. All I hear are Dante and Lucia's footsteps and weapon use. It's pretty bland, repetitive and uninteresting as a whole.

Controls 10
The controls are fine. Each button is assigned a specific role in the game (whether it's to fire a gun, throw a knife, kick an enemy, or jump), all actions are performed flawlessly. The 3D controls from Devil May Cry return in DMC 2, where Dante or Lucia move in the direction the stick is turned. It's probably the best aspect in this game overall.

Replay Value 8
The game replays somewhat well, since there's 2 discs worth of characters. However, it may be a little hard to play the other disc since the first part is really a bore. You can start with either Dante or Lucia (like in Resident Evil 2 and Alone in the Dark 4. They go through some of the same areas, but they're games are somewhat varied. Dante's game is definitely the easier game, so newbies will want to go with him first.

Story 7
Umm... what's going on? Well, basically, leaving off from the first Devil May Cry, Dante seems to have gone a city somewhere, and meets Lucia and after journeying, they both must save the world. Again. There are many knacks between here and there, but ultimately the story's very dull and uninteresting.

Overall 7
Devil May Cry 2 is a nice try by the new Capcom team, but I wish the game was as good as the first. Usually, sequels from Capcom end up being way better (RE2 is better than RE; Onimusha 2 is better than Onimusha, Street Fighter II is better than Street Fighter) but DMC is better than DMC2, pretty much. If you are undecided on this game, rent it and then see how you'll like it. Some may like this game, but others might not. Rent first before buying.