| Unlimited Gamer » Devil May Cry 3 » Walkthrough » Mission 11 - Revenge |
Credits
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| Walkthrough Author : Alex Eagleson | |||
Mission Selection
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Page 1 A Crazy Party Page 2 The Blood Link Page 3 The Devil's Tower Page 4 The Uninvited One Page 5 Of Devils and Swords Page 6 Family Ties Page 7 A Chance Meeting Page 8 A Renewed Fear Page 9 Faded Memories Page 10 The Job |
Page 11 Revenge Page 12 Hunter and Hunted Page 13 Chaos' Warm Welcome Page 14 Drive! Page 15 The Gatecrasher Page 16 Win of Lose Page 17 Inner-Demons Page 18 Invading Hell Page 19 Forces Collide Page 20 Screaming Souls |
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Mission 11 - Revenge
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Kill the two enemies in the first room and drop down to the bottom. On the
ledge near the door you'll find a Devil Star. Now from this platform use the
Air Hike to jump away and then back in the opposite direction so you land on
the ledge above you. Examine the object here to reveal Secret Mission 7.
Similar to the previous mission, this one too has a prerequisite. In order to make it to the Blue or Fragment in time, short of perhaps some serious strategic use of the Stinger attack, you will have to be in Devil Trigger mode for most of it since you run faster that way. You will need at least seven Devil Trigger icons, which means buying four Purple Orbs. Immediately go into Devil Trigger at the start and begin to run, when you come to the part where you have to jump go OUT of Devil Trigger for the jump and then back into it when you land again. This will allow you to get the fragment just in time. Drop down from the ledge and enter the door at the bottom. The first thing you should do here is jump up on the pipes and grab the Blue Org Fragment from the little indentation in the wall at the top. Now defeat all the spirit enemies in this room, I did it with the Ebony & Ivory charge up shots. In the next room you'll see a sword sticking out near some Red Orbs, use it to jump up to the walkway above. Ignore the large block with the faces on it for now, go around the walkway and smash down the wall where light it visible between the cracks. Use your sword to knock this particular block down the walkway in a straight line until it is inserted underneath the red glowing object. Return to the other side and do the same thing, a door is revealed. Defeat all the enemies in the room and go through the now opened door. Underneath the stairs you will find a statue which can be destroyed for a Blue Orb Fragment using Agni & Rudra. Knock the statue toward the stairs using a melee weapon to reveal a hole. Drop down, and grab the Holy Water & Green Orb. Now jump back up and get onto the transport platform. Defeat the enemies who appear as you go along and then ascend the stairs at the end. Use the statue and then go into the room and approach the object at the end.
Not a particularly hard boss, what Beowulf lacks in speed he makes up for in damage. All of his attacks while not hard to dodge deal massive damage when you find yourself unfortunately hit by them. He sorts of sticks to a single strategy during the start of the fight, changes part way through and then goes back later. At the start of the fight all you need are your trusty Ebony & Ivory and the Air Hike ability. When the boss runs up to you jump and then Air Hike, now start blasting him with the Hanguns to delay your fall and the instant you see him pound the ground press the triangle button to slash down and go into Devil Trigger to cause serious damage. Eventually he will change format, running to a corner he knocks down huge columns and hurls them at you, simply press X and left/right to roll, or use the dodge button if you're still using Trickster style. He also gets another attack where he shoots a blast of light from all around him. After launchiing five or six of these columns at you he'll charge and do the light explosion attack, this is your chance to Devil Trigger and start attacking like mad. Finally once he gets close to death he combines all his attacks in a big wave of randomness, at this point you should be in the clear to just go on an all out aggressive attack anyway. |
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