Halo 3 Walkthrough


  Unlimited Gamer » Final Fantasy VII » Walkthrough » Return to Midgar/Midgar Underground

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Page 1 Disc One
Page 2 Disc Two
Page 3 Disc Three
Page 4 Sidequests
  Disc One Selection 
Page 1 Forgotten City/Corral Valley Cave
Page 2 Icicle Inn
Page 3 Great Glacier
Page 4 Gaea's Cliff
Page 5 Northern Crater
Page 6 Junon Town Revisited
Page 7 Mideel
Page 8 North Corel Huge Materia Quest
Page 9 Fort Condor Huge Materia Quest
Page 10 Inside the Lifestream
Page 11 Junon Huge Materia Quest
Page 12 Sunken Shinra Plane (Gelnika)
Page 13 Rocket Town Huge Materia Quest
Page 14 City of the Ancients Revisited
Page 15 Return to Midgar/Midgar Underground
  Return to Midgar/Midgar Underground  
  Watch the FMV and when you get inside Midgar, follow Cait Sith. Go north, talk to everyone here, save and talk to Cait Sith to open hatch. Go down the ladder to enter the underground of Midgar. Go down the ladder and then down the slope (not the stairs). Go north, over the wood plank, then right to a chest with a Megalixer in. Then go all the way left past the wood plank to a chest with an Elixer in. Go all the way back to the ladder where you came underground and go down the stairs here. Go down the ladder to the left and north in the background. Go all the way up to get an Aegis Armlet. Go back down the ladder to the walkway and run to the right of the screen. After the walkway gives way, head left, onto the pipe and go up the ladders. Keep going up, and when you are off the ladder, go under the stairs, down and into the pipe. Open the chests here to get an Elixer and a Starlight Phone. Go down the ladder in the foreground. Go towards the pipe with 42 on it. Go north through the pipe, and when at the other end, go left and up the ladder. Get the Max Ray and head back down the ladder. Go down the chute and press left to jump up. Go up the ladder and up the stairs in the background, near the 12 pipe. Go up the stairs and save. Enter the area in red and go north through the crawl space. Firstly go south. Keep going south until you see a treasure chest on the left. Open it to get a Power Source. Again keep going south until there is a chest between the doorways. There is a Guard Source inside. South again is two chests with a Mind Source and a Magic Source in. Go south again to get to a dead end with a Save Point and the W-Item Materia nearby, to the right (see it was worth it!). Save if you want and go aaaaalllllllllllllllllllllllllll the way north to where the crawlway is; (where you entered the sewers with the red area). You'll probably want to go back to the Save Point next to the crawlway entrance. Go north in the sewers when you're done, and all three Turks will show up...

Reno, Rude and Elena
Elena
HP MP Exp Points AP Gil
30000 100 6400 800 7000
Reno
HP MP Exp Points AP Gil
25000 200 4500 450 3000
Rude
HP MP Exp Points AP Gil
28000 250 5500 600 5000
Strategy
Reno is healed by ice, Rude by fire and Elena by lightning so it's best to stick to non-elemental attacks like Bahamut, Ultima, Tornado or Break. This battle is pretty tough and try not to use Pheonix to revive if you can as it will heal Rude, being the bird of fire and all. Obviously use Barrier or Wall and Haste at the beginning. Limit Breaks work well as always and Cure/All, just be careful if you use Wall or MBarrier as Cure will only restore half of what it normally does. After you dealt out the damage the Turks will run away and you'll get a measly Elixer for your battle.


Go north and when you see Cid, take the left path. Go up the ladder to the left and go north to arrive back at the Shinra HQ. Cait Sith will come out the entrance. You can now get the items in the chests in the Accessories room; and if you go up to the 64th floor and examine the lockers at the back you can get Cait Sith's Ultimate Weapon, the HP Shout. Go back to the sewers. Go south until you get to another secret passage. Take the left path to get outside. Go north and Cloud will climb to the street. Go north and a huge machine will turn up, being controlled by Heidegger and Scarlet...

Proud Clod
HP MP Exp Points AP Gil
60000 320 7000 1000 10000
This boss consists of two part (head and chest). The boss doesn't do too much damage, but be careful when it kneels and fires from its back. It can also disable your Materia. Use only powerful Summons or spells after Barrier and Haste. Try to keep your HP up too. You'll get the Ragnarok sword after defeating Proud Clod.


Go north after the battle. Open the two chests to get an Elixer and a Mystile. Use the Save Point and go up the stairs. Talk to Vincent on the first landing and go to the second landing. If you have Barrett on your team, there will be a chest here with Barret's Ultimate Weapon the Missing Score in. If Barrett isn't in your team the chest won't be there. Either way, go up the stairs and to the right. You'll talk to Hojo. He'll then attack you...

Hojo
HP MP Exp Points AP Gil
13000 250 0 0 0
In this first form Hojo will send out samples of very powerful creatures to do is will. Basically its a never ending fight to concentrate on them, as when one is destroyed Hojo simply calls another one to the field. Best way to go about disposing of them is to handicap them, blind the, stop them, or even put them to sleep. Once you take down this form he will transform into a much more powerful creature.


Heretic Hojo
HP MP Exp Points AP Gil
26000 200 0 0 0
Heretic Hojo Left Arm
HP MP Exp Points AP Gil
24000 400 0 0 0
Heretic Hojo Right Arm
HP MP Exp Points AP Gil
5000 300 0 0 0
Strategy
Ok compared to the first form this is quite the increase in power. Basically you have a few options on how to approach this battle, my suggestion is to unlease some powerful magic and physical attacks. Make sure your party members are equiped with Ribbons as Hojo will attempt to inflict various status ailments onto your party. If you get your limit break I don't suggest using, just because the later battle will need it more than this one. Keep your party healed and ignore the arms as they will simply be revived when destroyed. Once this form is done the final form of Hojo shows it self.


Hojo
HP MP Exp Points AP Gil
30000 100 25000 2500 6000
Despite this being the last form it is by all means not the hardest of the three. I suggest unleashing your limit breaks like metorain and you will do a lot of damage and fast. Like the above the ribbons should remain on your characters not like you can take them off anyway. On a side note though whenever you use magic on hojo he will counterattack with silence, so that is why its important to have ribbons equiped to your characters so they are not rendered magicless. Once you take down this form you get a much needed amount of experience points.


You go back to the Highwind and then watch the cut scenes. There is then a pretty long cut scene with Cloud and Tifa. At the end, watch the Highwind blast off and that's it for Disc 2!