Quick Selection
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Page 1 Disc One
Page 2 Disc Two
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Page 3 Disc Three
Page 4 Sidequests
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Return to Midgar/Midgar Underground
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Watch the FMV and when you get inside Midgar, follow Cait Sith. Go
north, talk to everyone here, save and talk to Cait Sith to open
hatch. Go down the ladder to enter the underground of Midgar. Go
down the ladder and then down the slope (not the stairs). Go north,
over the wood plank, then right to a chest with a Megalixer in. Then
go all the way left past the wood plank to a chest with an Elixer in.
Go all the way back to the ladder where you came underground and go
down the stairs here. Go down the ladder to the left and north in
the background. Go all the way up to get an Aegis Armlet. Go back
down the ladder to the walkway and run to the right of the screen.
After the walkway gives way, head left, onto the pipe and go up the
ladders. Keep going up, and when you are off the ladder, go under
the stairs, down and into the pipe. Open the chests here to get an
Elixer and a Starlight Phone. Go down the ladder in the foreground.
Go towards the pipe with 42 on it. Go north through the pipe, and
when at the other end, go left and up the ladder. Get the Max Ray
and head back down the ladder. Go down the chute and press left to
jump up. Go up the ladder and up the stairs in the background, near
the 12 pipe. Go up the stairs and save. Enter the area in red and
go north through the crawl space. Firstly go south. Keep going
south until you see a treasure chest on the left. Open it to get a
Power Source. Again keep going south until there is a chest between
the doorways. There is a Guard Source inside. South again is two
chests with a Mind Source and a Magic Source in. Go south again to
get to a dead end with a Save Point and the W-Item Materia nearby, to
the right (see it was worth it!). Save if you want and go
aaaaalllllllllllllllllllllllllll the way north to where the crawlway
is; (where you entered the sewers with the red area). You'll
probably want to go back to the Save Point next to the crawlway
entrance. Go north in the sewers when you're done, and all three
Turks will show up...
Reno, Rude and Elena  |
Elena  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
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| 30000 |
100 |
6400 |
800 |
7000 |
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Reno  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
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| 25000 |
200 |
4500 |
450 |
3000 |
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Rude  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
 |
| 28000 |
250 |
5500 |
600 |
5000 |
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Strategy  |
| Reno is healed by ice, Rude by fire and Elena by lightning so it's
best to stick to non-elemental attacks like Bahamut, Ultima, Tornado
or Break. This battle is pretty tough and try not to use Pheonix to
revive if you can as it will heal Rude, being the bird of fire and
all. Obviously use Barrier or Wall and Haste at the beginning.
Limit Breaks work well as always and Cure/All, just be careful if you
use Wall or MBarrier as Cure will only restore half of what it
normally does. After you dealt out the damage the Turks will run
away and you'll get a measly Elixer for your battle.
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Go north and when you see Cid, take the left path. Go up the ladder
to the left and go north to arrive back at the Shinra HQ. Cait Sith
will come out the entrance. You can now get the items in the chests
in the Accessories room; and if you go up to the 64th floor and
examine the lockers at the back you can get Cait Sith's Ultimate
Weapon, the HP Shout. Go back to the sewers. Go south until you get
to another secret passage. Take the left path to get outside. Go
north and Cloud will climb to the street. Go north and a huge
machine will turn up, being controlled by Heidegger and Scarlet...
Proud Clod  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
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| 60000 |
320 |
7000 |
1000 |
10000 |
| This boss consists of two part (head and chest). The boss doesn't do
too much damage, but be careful when it kneels and fires from its
back. It can also disable your Materia. Use only powerful Summons
or spells after Barrier and Haste. Try to keep your HP up too.
You'll get the Ragnarok sword after defeating Proud Clod.
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Go north after the battle. Open the two chests to get an Elixer and
a Mystile. Use the Save Point and go up the stairs. Talk to Vincent
on the first landing and go to the second landing. If you have
Barrett on your team, there will be a chest here with Barret's
Ultimate Weapon the Missing Score in. If Barrett isn't in your team
the chest won't be there. Either way, go up the stairs and to the
right. You'll talk to Hojo. He'll then attack you...
Hojo  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
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| 13000 |
250 |
0 |
0 |
0 |
| In this first form Hojo will send out samples of very powerful creatures to do is will. Basically its a never ending fight to concentrate on them, as when one is destroyed Hojo simply calls another one to the field. Best way to go about disposing of them is to handicap them, blind the, stop them, or even put them to sleep. Once you take down this form he will transform into a much more powerful creature.
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Heretic Hojo  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
 |
| 26000 |
200 |
0 |
0 |
0 |
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Heretic Hojo Left Arm  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
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| 24000 |
400 |
0 |
0 |
0 |
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Heretic Hojo Right Arm  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
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| 5000 |
300 |
0 |
0 |
0 |
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Strategy  |
| Ok compared to the first form this is quite the increase in power. Basically you have a few options on how to approach this battle, my suggestion is to unlease some powerful magic and physical attacks. Make sure your party members are equiped with Ribbons as Hojo will attempt to inflict various status ailments onto your party. If you get your limit break I don't suggest using, just because the later battle will need it more than this one. Keep your party healed and ignore the arms as they will simply be revived when destroyed. Once this form is done the final form of Hojo shows it self.
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Hojo  |
HP  |
MP  |
Exp Points  |
AP  |
Gil  |
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| 30000 |
100 |
25000 |
2500 |
6000 |
| Despite this being the last form it is by all means not the hardest of the three. I suggest unleashing your limit breaks like metorain and you will do a lot of damage and fast. Like the above the ribbons should remain on your characters not like you can take them off anyway. On a side note though whenever you use magic on hojo he will counterattack with silence, so that is why its important to have ribbons equiped to your characters so they are not rendered magicless. Once you take down this form you get a much needed amount of experience points.
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You go back to the Highwind and then watch the cut scenes. There is
then a pretty long cut scene with Cloud and Tifa. At the end, watch
the Highwind blast off and that's it for Disc 2!
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