Halo 3 Walkthrough


  Unlimited Gamer » Final Fantasy VII » Walkthrough » Corel Prison/Chocobo Races

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Page 1 Disc One
Page 2 Disc Two
Page 3 Disc Three
Page 4 Sidequests
  Disc One Selection 
Page 1 Mako Power Plant
Page 2 Midgar City
Page 3 AVALANCHE Hideout
Page 4 Return to the Mako Plant
Page 5 Midgar Sector 5 Slums
Page 6 Wall Market
Page 7 Midgar Sewers
Page 8 Train Graveyard/Plate Support
Page 9 Up to the Plate
Page 10 Shinra Headquarters
Page 11 Escape Midgar
Page 12 Kalm
Page 13 Chocobo Farm
Page 14 Mythril Mine/Fort Condor
Page 15 Junon
Page 16 Cargo Ship
Page 17 Costa de Sol
Page 18 North Corel/Gold Saucer
Page 19 Corel Prison/Chocobo Races
Page 20 Gongaga Town/Cosmo Canyon
Page 21 Nibelhiem
Page 22 Mt. Nibel
Page 23 Rocket Town
Page 24 Gold Saucer Revisited
Page 25 Temple of the Ancients
Page 26 Excavator's Site/Sleeping Forest
Page 27 City of the Ancients (Forgotten City)
  Corel Prison/Chocobo Races 
  If you stand still too long a weird freaky man will follow you. VERY annoying. There's a Save Point and you can talk to people here if you want. Eventually go into the house on the right where the strange man will leave you alone (yay!). Barret will come in and everyone else will too. You'll see a flashback from four years ago in which Barret's best friend gets his arm shot off. Now you have to choose your team. I suggest you save at the Save Point before you leave. You'll notice that the man following you has gone, I think he was the one that Barret shot :) Go north through the gate and then go through the other gate to the left. When you get to the next gate, go through the gate to the right to where the man is and keep going north or if you get fed up going north go right until you reach a line of rocks or a junkyard. When you get to the line of rocks go right. When you're at the junkyard equip Barret with Restore and your best Magic and Summon Materia as you will have to fight with only Barret. Go north and you'll talk to Dyne. You'll find out he was injured and also got a gun grafted onto his arm. You'll have to fight him...

Dyne
HP MP Exp Points AP Gil
1200 20 600 55 750
Let him attack you with his gun as it will make your Limit Bar fill up quickly, and use Cure when you have to. Hit him with your Limit Break when it's full and use your best summon (Choco/Mog can paralyze him sometimes) to inflict more damage. He can pull off a big attack before dying so keep your HP up. You'll win a Silver Armlet.


After Dyne kills himself you'll find yourself back at the prison talking to Mr. Coates. You'll need to win the upcoming Chocobo Race to get out of prison. After you've taken the lift, you can find the Summon Ramuh Materia in the corner by the poster. Talk to Ester when she comes and you will participate in the Chocobo Race.

You can either do Automatic or Manual. If using Manual, hold R1, R2 and this will make your dash meter regenerate which will let you dash (O) more often. If you can't win on Manual, use Automatic and you should win eventually although it's pretty easy to win on Manual.

When you come in first place you'll get a buggy which lets you go over shallow rivers. Come out of the desert bit and you'll see a shallow river nearby. Go over it, and eventually you'll see a black structure in a forest. Get out of the buggy and enter it. Go forward a bit and you'll see the Turks, Reno and Rude. They'll ttalk for a bit and then you'll have to fight Reno and Rude together. Answer however you like when they ask you a question and you'll enter the battle...

Reno
HP MP Exp Points AP Gil
2000 80 660 60 1500
Use your best Summoning and Magic to inflict damage on the Turks. You should concentrate your attacks on one or the other as when you inflict enough damage on one the other will leave. You can poison them with Bio. Rude can heal them both, and Reno can inflict more damage so decide accordingly. You'll win a Fairy Tale when you're victorious.


Rude
HP MP Exp Points AP Gil
2000 135 720 70 2000
This battle is fairly simple and not something you really need to worry about. If you want to end the battle quickly choose to focus on one character as they will both flee once one of them is weak. Rude is the healer so he will continually Heal Reno whenever you inflict a good amount of damage on him. But he only uses Cure1 so whatever he does can be easily undone fairly easy. One suggest would be to use your best summons to end the battle quickly.


Go northeast to the burnt out Mako Reactor. Scarlet and Tseng will arrive and talk about Huge Materia. When they leave check around the edge of the reactor and when an option appears choose the bottom one to get the Titan Materia. Go back to where you met Reno and Rude and go west. Keep going west at the junction to get Deathblow Materia. If you keep going down this pathway you'll end up in the world map so go back to the junction, not the one where you found the Turks, and head north. You'll reach Gongaga Town.