Required A-Abilities: 1 Animist
Equippable Items: Guns, Hats, Clothing
Stat Growth :
|
Movement: 3
Jump: 2
Evade: 65
Speed: 1 (10%)
Attack: 7 (80%)
|
Defense: 9 (20%)
HP: 6 (20%)
MP: 1 (10%)
Magic Power: 5 (60%)
Magic Resistance: 8 (10%)
|
| Ability Effect | MP Cost | Range | Required Item | AP |
| Action Abilities |
Fireshot Fire Based Damage. |
- | - |
Aiot Gun | 100 |
Boltshot Lightning Based Damage. |
- | - |
Riot Gun | 100 |
Iceshot Ice Based Damage. |
- | - |
Giot Gun | 100 |
Confushot Damage and Inflict Confusion. |
- | - |
Chaos Rifle | 200 |
Charmshot Damage and Inclict Charm. |
- | - |
Peacemaker | 300 |
Blindshot Damage and Inflict Blinde. |
- | - |
Silver Cannon | 100 |
Silenshot Damage and Inflict Silence. |
- | - |
Lost Gun | 200 |
Stopshot Damage and Inflict Stop. |
60 | - |
Outsider | 300 |
| Support Abilities |
Concentrate Incrase Accuracy. |
- | - |
Longbarrel | 300 |
| Combo Abilities |
Gun Combo/b> A chained combo for Gunners |
- | - |
Mythril Gun | 100 |
|