Halo 3 Walkthrough


Unlimited Gamer » Final Fantasy: Tactics Advance » Jobs » Gunner


Gunner
Required A-Abilities: 1 Animist
Equippable Items: Guns, Hats, Clothing

Stat Growth :
Movement: 3
Jump: 2
Evade: 65
Speed: 1 (10%)
Attack: 7 (80%)
Defense: 9 (20%)
HP: 6 (20%)
MP: 1 (10%)
Magic Power: 5 (60%)
Magic Resistance: 8 (10%)


Ability EffectMP CostRangeRequired ItemAP
Action Abilities
Fireshot
Fire Based Damage.
-
-
Aiot Gun
100
Boltshot
Lightning Based Damage.
-
-
Riot Gun
100
Iceshot
Ice Based Damage.
-
-
Giot Gun
100
Confushot
Damage and Inflict Confusion.
-
-
Chaos Rifle
200
Charmshot
Damage and Inclict Charm.
-
-
Peacemaker
300
Blindshot
Damage and Inflict Blinde.
-
-
Silver Cannon
100
Silenshot
Damage and Inflict Silence.
-
-
Lost Gun
200
Stopshot
Damage and Inflict Stop.
60
-
Outsider
300
Support Abilities
Concentrate
Incrase Accuracy.
-
-
Longbarrel
300
Combo Abilities
Gun Combo/b>
A chained combo for Gunners
-
-
Mythril Gun
100