Required A-Abilities: 1 Animist
Equippable Items: Blades, Helmets, Hats, Armor, Clothing, Shields
Stat Growth :
|
Movement: 3
Jump: 2
Evade: 45
Speed: 1 (00%)
Attack: 9 (80%)
|
Defense: 9 (60%)
HP: 7 (10%)
MP: 3 (20%)
Magic Power: 7 (20%)
Magic Resistance: 8 (30%)
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| Ability Effect | MP Cost | Range | Required Item | AP |
| Action Abilities |
Mog Attack Push an enemy back one space. |
- | - |
Flametongue | 100 |
Mog Guard Cast Protect and Shell on self(last one turn). |
- | - |
Kwigon Blade | 200 |
Mog Lance Damage from a Distance. |
- | - |
Atmos Blade | 200 |
Mog Rush Deal Heavy Damage with low success rate. |
- | - |
Shadow Blade | 200 |
Mog Shield Nullifies Status Ailments. |
- | - |
Pearl Blade | 300 |
Mog Peek Sans enemies for Hidden Items. |
- | - |
Paraiba Blade | 300 |
Mog Aid Heals HP and Status Ailments. |
- | - |
Icebrand | 300 |
Ultima Charge Heavy Damage attack. |
60 | - |
Materia Blade | 999 |
| Reaction Abilities |
Last Haste Cast Haste on self when HP is low. |
- | - |
Gold Armor | 300 |
| Support Abilities |
Shieldbearer Capable of carrying shield at any job. |
- | - |
Round Shield Opal Shield | 300 |
| Combo Abilities |
Charge Combo A chained combo for Mog Knight |
- | - |
Mythril Blade | 100 |
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