Halo 3 Walkthrough


Unlimited Gamer » Final Fantasy: Tactics Advance » Jobs » Summoner


Summoner
Required A-Abilities: 2 White Mage, 2 Elementalist
Equippable Items: Staves, Hats, Ribbons, Clothing, Robes

Stat Growth :
Movement: 3
Jump: 2
Evade: 30
Speed: 0 (90%)
Attack: 6 (50%)
Defense: 6 (30%)
HP: 5 (50%)
MP: 6 (30%)
Magic Power: 10 (10%)
Magic Resistance: 8 (40%)


Ability EffectMP CostRangeRequired ItemAP
Action Abilities
Unicorn
Large Radius healing
12
-
Pure Staff
200
Ifirt
Large Radius Fire Damage
18
-
Gaurd Staff
200
Ramuh
Large Radius Lightning Damage
18
-
Judge Staff
200
Shiva
Large Radius Ice Damage
18
-
Snake Staff
200
Kirin
Cast Auto-Regen on Allies
24
-
Cure Staff
200
Carbuncle
Cast Reflect on Allies
12
-
Garnet Staff
300
Phoenix
Revive Allies in radius
24
-
Nirvana Staff
300
Madeen
Large Radius Holy Damage
-
-
Madu
999
Support Abilities
Half MP/b>
Decreases MP cost needed by Half
-
-
Light Robe
300
Combo Abilities
Summon Combo
Combo for Summoners
-
-
Mythril Staff
100