| Unlimited Gamer » Tales of Symphonia » Walkthrough » Chapter I » Martel Temple |
| Author: Alex Eagleson | |||
Chapter Selection
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Chapter I
The Precursor Chapter II
The Journey Begins Chapter III
Across the Sea Chapter IV
Well On Your Way Chapter V
Tethe'alla |
Chapter VI
Skies of Tethe'alla Chapter VII
Two Worlds Chapter VIII
Repercussions Chapter IX
The Beginning of the End |
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Chapter I Selection
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Page 1
Iselia Village Page 2
Martel Temple Page 3
Iselia Village |
Page 4
Iselia Forest Page 5
Dirk's House Page 6
Iselia Village |
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Martel Temple
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Watch and event and choose the top option. Move up to engage
in another battle, and then another, your first boss battle. Don't
worry if you are having trouble, soon a mysterious stranger will
interrupt the battle. The stranger has the ability to heal which should
make this battle much easier. Another event, choose the top option.
Once you have control of Lloyd again head north to witness a quick scene, then head down the right path. Here you will encounter a rock enemy, which can be quickly disposed of. You will notice each time the rock monster respawns and leaves a block. Defeat another and push the block through the top centre hole. Now make another and push a second one down the top centre hole. Descend the stairs to the bottom where you pushed the two blocks. Push the top block forward to create a path to the Sorcerer's Ring. Once you have it go back to where the rock golem was. (Note the Sorcerer's Ring can be used anytime by pressing X. Not only does it serve different functions in different dungeons, it also freezes enemies) From here go up the stairs to the left and follow the path to the three treasure boxes. Once again return to where the rock golem was to find that he's back. Defeat another to get a box, which should be pushed into the left centre hole. Next defeat another golem and push the box into the right centre hole. Descend the stairs and head around the right side of the box on the left you pushed down. Push it left into the slot and continue up the stairs to Life Bottle. Now defeat one last golem and push that box into the right centre hole. Head down and push it into the slot to the right. Continue up those stairs to a Panacea Bottle. Now finally, return to the entrance of the temple and head north to the door which needed the Sorcerer's Ring. Press X to remove the seal and enter. Take the warp and witness an event, and a cutscene. Now it's time to exit the temple, and return to the world map. | |||


Chapter I


