Halo 3 Walkthrough


  Unlimited Gamer » Tales of Symphonia » Walkthrough » Chapter IX » Vinheim

Author: Alex Eagleson
  Chapter Selection 
Chapter I The Precursor
Chapter II The Journey Begins
Chapter III Across the Sea
Chapter IV Well On Your Way
Chapter V Tethe'alla
Chapter VI Skies of Tethe'alla
Chapter VII Two Worlds
Chapter VIII Repercussions
Chapter IX The Beginning of the End

  Chapter IX Selection 
Page 1 Heimdall
Page 2 Torent Forest
Page 3 Heimdall Revisited
Page 4 Dirk's House
Page 5 Tower of Salvation
Page 6 Derris-Kharlan
Page 7 Welgaia
Page 8 Exire
Page 9 House of Guidance (SE Continent)
Page 10 House of Guidance (SW Continent)
Page 11 Vinheim
Page 12 Finale

  Vinheim 
The following is entirely optional, if you don't wish to partake then simply scroll down to the three asterisk marker (***).

Begin by heading into the room on the right. Go around the bottom of the stairs to find an angel. Run up to him to start a normal battle. After the fight you can see a treasure box appear at the upper left. Go into the room on the right and grab the Energy Tablets, then leave the room. Now climb the stairs here and into the door at the top right. Behind the couch here you will notice the "Examine" icon appears, push a to receive a Prism Guard. Now return to the main room.

From here head into the door at the upper left. Go right to get a chest containing a Blue Shield, then start to ascend the spiral stairs. Skip the first door, then the second door. Enter the third and get the Elixir. Exit this room, continue to the right and go into the next door. Fight the enemy here. When you defeat it, open the chest at the back to obtain the Past Stone. Leave the room and head into the door on the right, out on to the roof.

Go to the right a bit, then at the corner, head into the little hidden cove at the top. There is a hidden treasure box here containing an Elemental Guard here, and another on the other side containing a Ninja Sword. Go into the door on the right side.

Begin heading down the stairs to the left and enter the first room you come by. Open the chest for a Spirit Bottle and another behind the couch for a Mortality Cloak. Skip the next two doors and grab the EX Gem Lv4 in the hallway. Now go back to the door you most recently passed and go in it.

You should be on the bridge over the main hall, cross to the left and enter the door on the left wall. Go across this room and into the upper left door and get the Shield Ring. Exit and go up the stairs on your right. Here you will come to a split path left and right. Take the right path and proceed upward into the door. Run across to the right side and enter the door. Now you can open the chest you made appear awhile ago. Open it to get the Future Stone. Now exit through the door.

Return to the split between the left and right stairs, now take the stairs to the left. Go up into the door and grab the Demon's Seal. Leave the room and go all the way back to the main hall.

When you enter the hall, presumably from the left, the Past Stone will create a number of boxes, then so will the Future Stone on the right side. Now save your game.

The following must be done with the correct boxes of the correct colours. You can see the circular emblem on the ground to the left of the main stairs. Well start by pushing the Black Box onto it. When you teleport you will notice at the bottom right some there is a railing. Between these is where you need to push the boxes to make a bridge to the section on the right. After pushing the Black Box over the right edge, return and do the same for the Blue Box, then for the Red Box. Now bring the Purple Box, push it across the bridge and set it into the indentation.

On the other warp, take the Yellow Box first then the Green Box and finally the Cyan (Light Blue) Box to build the bridge. Then use the White Box to put into the indentation.

Your reward for all this hard work is a Sacred Stone. It may be difficult to figure out exactly what this does. Well it allows you to basically quick jump from this room to the Tower of Salvation and vice versa. An interesting reward to say the least. Anyway save your game.

***

When you are ready proceed up the stairs and encounter the enemy... Choose "Let's Go!."


Miniboss: Dark Dragon

HP: 19,000 | TP: 0

Wow, talk about a pushover. Use your most powerful combos and magic and he'll never see the light of day again. Low Hp and defense really make it hard for him to do anything... at least for very long.




Once you beat him and get the Vinheim Key, return and save your game if you like. As of the end of this sentence you may go and explore the game's extras if you wish, because after proceeding through that door, there's no heading back.

Head through the door.