Halo 3 Walkthrough


  Unlimited Gamer » Legend of Zelda: The Wind Waker » Walkthrough Part 32 : Wind Temple


Wind Temple

   As you begin the dungeon remember that to open doors and have Makar follow, you must pick him up. Now pick him up and enter the door. Now use the Command Melody to control Makar. Fly using the wind to the switch in the room. Press it to stop the wind. Now put the Iron Boots on with Link. Go to the spring and step on it. Then take the boots off to be shot in the air. At the peak of the shot, use the Deku Leaf and get to Makar. Now take him and go through the door.

In here, kill the Knight Armos'. Then blow wind at the propeller blade to open the door. Proceed with Link. Then use the Command Melody to take control of Makar. Have him plant the two trees in the soil. Then go in the door with Makar.

Beware! This part can be annyoing. As you enter, watch out for the floor masters. Go from each platform with Makar, so command him. Then plant a tree. When all trees are planted, the door will open. Once it is open, Makar will be sucked in by a Floormaster. He will be taken somewhere. You don't have any map yet, so you have no clue where. Take the door to the east, trust me.

You will see Makar in prison. We have to rescue him, so proceed to the door across from you.

In here, go to the bottom of the room. There will be a Floormaster, so kill it. Then blow up the door to reveal a propeller. Then defeat the new Floormaster. Man, there certainly are a lot of Floormasters. I hate it! Now blow wind onto the propeller. Go to the spring and use it to get to the top of the room. Now Go through the door on the ledge.

Look for the wind burst. Go into it using the Deku Leaf. This boosts you to a platform. Then go left using the Deku Leaf. Directly across from you is a chest. Fly across and claim the DUNGEON MAP! Now go back into the wind gust. Use this one to fly to another wind gust. Then land on the platform on the gate. Fly west and onto the last platform. Go into the door to the next room.

In here there should be a switch. You cannot hit it unless you have the Iron Boots on. So put them on to hit the switch. With the open floor, fall all the way down. The enter the door to the south to get into the basement layout.

In here, look for a cracked floor tile. Then put the Iron Boots to break the tile and allow you to fall. Kill all the enemies. Then drag the spring to the weird looking tile. Pull the other block to the side of the spring. Then, spring up to get the SMALL KEY! Break the other four tiles on the floor. Then break back up with each of them and claim the TREASURE CHART!

Now head across the hall and go into the locked door at the other side. Use the small key to open the door.

This is the room you have all been waiting for. Well, sort of. There are a lot of annoting enemies in this room. To be specific, Wizzrobes, Moblins, Keese, and Darknuts. I would take out the Moblins first. They can really get annoying. Then take out the Keese and the Wizzrobes. Then obviously the Darknuts. Once all of them are dead, you will get a chest. What is inside? Well, you have just got the HOOKSHOT! Yes, the same one from the OoT. It is like the grappling hook but pulls you using different targets. Get to the ledge with the switch on it using the Hookshot. Pound the switch down with the Skull Hammer. Now go to the opened door.

In here again, go to the platforms. Use the hookshot to get all the way to the top. After the last platform, use the Deku Leaf to cross the room to the chest. You will gain the COMPASS! Now you can see the treasures. Get onto the spring and continue up the room with the Hookshot. You will see a huge statue on one of the platforms. Put on the Iron Boots and hookshot to the target on the statue. Then, the statue will fall. Inside is a chest with a Joy Pendent and Makar will also be in there. Go to the door across the room. Then command Makar and fly to the platform you are on. Pick him up and go into the next room.

In here, kill all of the enemies. Then go to the ledge with the hookshot. Take control of Makar and fly to where you are. Then pick him up and go into the door.

In this room there will be those Zombie Skulls. Kill them by flapping wind at them and then hitting them. You can also shoot and ice arrow at the enemy. Make your way up with Makar and plant trees on each of the ledges. Then press R and control Link. Hookshot to each of the trees and up to the top with Makar. Take him and proceed into the next room.

Now, take Makar and place him on a switch. You should go onto the other switch to open up the gate. Now go to the ledge and fly to your left on to the platform. Kill the Armos here using bombs. Then take control of Makar and fly to the position in which Link sits now. Now control Link and pick Makar up. Take him into the next room.

In here, jump to the bottom with Makar. Then blow the propeller with the Deku Leaf. Two floormasters will arrive. Kill both of them and take Makar to the propeller across the room. Blow at it and spring up. Control Makar and get up. Take him and play the Wind God's Lyrics. This will open up the door to proceed on.

In here, kill the three Darknuts. This will reveal the chest. Open it to obatin the BIG KEY! Go back and across the room using the propeller. Then open the next door and proceed on.

In here, jump to the gate. Control Makar and plant trees in the soil to the side. This will create another wind gust. Use the Deku Leaf with Link to get up to the top. Then control Makar and do the same thing. Then pick him up and go into the next room to find an Armos Knight. Kill him and take the SMALL KEY!. Now go back to the wind gust. When it stops, go under the blades and open the locked door.

In here, there will be a lot of enemies. Kill all of them. Now put on the Iron Boots and pull the statues above you. This will reveal a lot more enemies. Kill those to reveal a chest. You can open it to earn the TREASURE CHART! Then get onto the second floor and fly across the room to the gap with the switch. Put the Iron Boots on to push it. Go down and take Makar. Go to the room on the east side.

Go to the side of the area. Kill all of the enemies. Then control Makar. Fly across the room and plant a tree. Then press R to control Link. Have him hookshot to the tree to get across the wind. Then carry Makar to the next room.

Go to the right. Take the block and push it left 2 times and then forward. There will be a blade that goes around the room. When it goes between the block you should push the block to the end to trap the blade. Put your Iron Boots on and trap the second blade by pushing the block forward. Now take the center block and push it against the wind to the gap. Now push it towards the fallen block and trap the final blade. Now go back for Makar. Put the Iron Boots on and carry him across to the wall. Play the Wind God's Aria to open it. Proceed onto the Boss Door. Now unlock it to open the door and to fight the boss.

B O S S M O L G E R A


This is a different boss. Don' worry, it is not too hard. Look for when it comes out of the sand. It should spread its mouth open and will reveal its tongue. Hookshot the tongue to bring it to you. Slash at it with the sword. This will cause damage. After you do this one more time, he will sometimes pop out of the entire sand dune and try to smash you. Do a side-jump to dodge this. After that wait for the tongue to come out again. Hookshot the tongue and slice the tongue apart. Do this a few more times and he will be gone. Claim the HEART CONTAINER! Then the master sword will be completly powered up! Now you can begin the search for the 8 triforce pieces, Link once had.

Sections of Walkthrough
1. Outset Island 2. Pirate's Ship 3. Forsaken Fortress 4. Windfall Island
5. Dragon Roost Island 6. Dragon Roost Cavern 7. Dragon Roost Island 8. Sea
9. Forest Haven 10. Forbidden Woods 11. Forest Haven 12. Greatfish Isle
13. Windfall Island 14. Pirate Ship 15. Outset Island 16. Tower of the Gods
17. The Sea 18. Hyrule Castle 19. Forsaken Fortress 20. Hyrule Castle
21. Sea 22. Fire Mountain 23. Headstone Island 24. Dragon Roost Island
25. Headstone Island 26. Earth Temple 27. Great Sea 28. Ice Ring Isle
29. Gale Isle 30. Forest Haven 31. Gale Isle 32. Wind Temple
33. Great Sea 34. Tower of the Gods 35. Hyrule Castle 36. Ganon's Tower