Level 03 - Discovery

Pick up the incendiary grenades, switch to them (d-pad button), and in the lobby are about 10 enemies. Along some of the pillars are bombs you can blow up (though their blast radius must be disappointing to the people who set them up). The fire frags do not kill enemies, only makes them "stop, drop, and roll" and allow you time to kill them. You have a couple to the right, more to the left, and when you advance there are two that exit the elevator. There are also two that appear when you enter the room on the left. Don't miss the armor near the beginning, but use it after you clear the bottom floor.

*NOTE: Remember, you have bullet time, so use it.*

Go up the stairs to fight two more from the other elevator. In the nearby room is an intel, and when you swing around the walkway there are two more enemies from a side door. Approach this door for armor, then step on the open lift and go up. Move along to the burning room, enter slowmo, kill the three enemies in here, and then two more come from the left room. There is only a med pack to the right, so just leave through a vent at the back of the left room.

Drop out and you'll fight a mini-boss, Napalm Cannon we'll call him. You just pound shotgun shells into him, using slowmo and moving to the right. Aiming for his back seems to help, just just keep shooting him; there is armor to the right but you want to save that. Pick up his napalm cannon when he's dead and feel free to test it on the two enemies that appear in the back. Then pick up the armor to the right, and to the left of the room is a Reflex Injector in a bathroom; it lets you have more bullet time.

*NOTE: The Napalm Cannon does slightly burn you back, but it's only to be used in close-quarters, and even then perhaps the shotgun is best for faster killing of enemies.*

Go out the back and there's an intel on the floor by the door. Of course not even fire will keep the old girl away, so move onto until you're in the next area. I prefer to run this fast, since running it slow doesn't sound too appealing. Just equip the shotgun, run up, kill the first two, turn on the slowmo when moving up the hall, toss a frag at the next batch of enemies, wait for it to go off as there is some armor here, and then burst into the hallway where you toss a few frags to the other end to kill the enemies; take cover in the alcove on the side. Once they are dead you really don't need to backtrack, there wasn't anything you missed unless you want that medkit at the very start of the fight. And yes, those blinking panels mean it really hasn't been day-time at all.

Move along to hear two enemies talking, and through the door to the right is an intel. Just go around the corner in bullet time and blast the two of them. Nothing in the bathrooms. Through the next room you see the enemy get pulled away, and turning the corner he is spit back at you. That's odd because in the next room you fight about six normal enemies. Clear out all the room before moving up the hallway to fight two more around the corner. In the next room you see your next type of enemy, and there's an intel in here.

In the next lobby area there are just some frags in the rooms. Move down the bloody hallway to fight three enemies as another is pulled through a tiny space; you'll see where he was pulled into. Reload and go around the corner to kill the first enemy, but the other is taken care of, and that's all in here. Get in the elevator and use it.

*NOTE: I was low on shells, so don't forget to keep an eye on your ammo count.*

Ammo and you should reload all your guns, and even if you only have a few shotgun shells you should have that gun in hand. Approach the glass for a scene and then you're pulled down. If these demons grab you you need to mash the melee button to get them off. There are about six, and a seventh if you fight your way up to the ammo by the stuck door, and you want to get there for the shells. Use the shotgun to kill all of them, with the flame gun used as a last resort, but no frags are needed. When done, kick the blockage from the door and go through.

Have the flashlight on in the next room to see a disturbing sight, then just crawl through the vent to end the level.

*NOTE: That Jankowski is the younger brother of the one from the first game.*

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