I love the FEAR games. That may sound odd because I don't like games that stay the same, but FEAR has always done a good job of offering a nice and engaging story while highlighting combat. Unlike most FPS games FEAR has always let the player determine how a fight goes down. I know that in COD5 there was next to no variation in how to get through a level. But in FEAR the enemies are always smart, slo-mo instantly changes a fight, and there are always many options in weapons and melee. I honestly believe that while many would dog FEAR's lack on innovation and somewhat cliched story, this series does combat better than any FPS.
This was the first FEAR game I played on the consoles, purely on that fact that PC games demand far too much money to run smoothly. I'll admit, to start this game it felt different and a little clunky, not to mention the game starts a little slow. But by the end it felt just like all the other FEAR games and even more satisfying. I don't agree with some levels being so long, but that's just a small complaint. It would be interesting if FEAR 3 took on a much more focused approach and expanded into a cover-based shooter more so than this game did, but then again that might ruin what makes this game great.
I don't really have an interest in Resistance or Killzone, but any FEAR game and I'm there, not as a game guide creator, but as a gamer.