Act 4: The Long Road Home - 2. Burnt Green
COG #26 is just ahead on the corner of the block.
Take a note of the center of this road; I hope you have a Frag. Go up through the columns and turn left to the door. As soon as you kick it, turn around, go to the center of the previous columns, Roadie Run to the sandbags, and then toss a Frag right into the center of the streets. After that hole is closed, turn around and go take cover behind those things that have trees above them. Now I don't know what will happen for you, but sometimes one of these Boomers will not advance. I just toss a Frag their way, blindfire one to death, and then play peek-a-bo with the other. After all that, go pick up some ammo in the column area, get the Longshot back, and then proceed.
The next couple of areas are empty. When you get to a room with two sets of steps, go up one, and then grab some ammo while you can see the greenhouse area below; wait for Hammer. Go back and go down the big stairs to enter the greenhouse grounds, but get the Hammer of Dawn in the doorway. Now go in and run up to the other end, but keep your eye on the doorway. A Berserker will walk through. Your goal is to get through, so you have some options. Either lead her out and run past, or tip-toe, your call. I say just rev up the chainsaw, dive out of the way, and then dash to the door.
*Try to kill her off quickly.
In the hallway, when you get to the middle the old girl will bust through; I say just Roadie Run to the door at the end. Out in the next area when you try to get around the tree, she will bust through again; so Roadie Run right past her. Try to, from the front area where you should be, to make her run to the first green pillar. Your goal is to make an opening in the ceiling so you can drop the hammer. Try to take out seven of the pillars. Just rev, dive, and move to the next and all the pillars will fall in no time. When the seventh one falls (ignore the very first one), drop the hammer two times and it will be over with lots of time left on the hammer. Turn the valve to put out the fires, and then quickly get through if you have over a minute on the hammer. If you don't have any time left, go all the way back and pick up your Longshot before going through.


so i am in that 2nd area..she breaks one column...and i get her to a shut door on the end..now how can i pass trough?? she goes 100% and hits it..but nothin happens
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Submitted by Anonymous on Mon, 11/03/2008 - 18:15.Post new comment