06. Triumphant Return

LUCE PLAINS

Sigmund, Eugene, Balbagan, Savio, Rico and Rucha re/join the party. Holy crap,
no new girls? C'mon, Tri-Ace, you can do better than that! Savio is lv8
secondary chr, and comes equipped with IRON STAFF, BARK ROBE, GRANITE CIRCLET,
LAUAN SANDALS.

Here's some lowdown on party setup:

  • In towns only, party can be customized via Party menu.
  • In addition, party is set up at start of missions or during certain events.
  • Some chrs are classified as secondary party members and cannot join main party. Such chrs can only be added when multiple parties are being used, and only into a party without Capell.

Party menu becomes available - your menu options are now full. For kicks reorganize the party and add Sigmund, Balbagan and Edward into it for asskicking time!

From SPN return to Nolaan.

NOLAAN

Five more chrs to joke around with. Cool!

[MISSABLE] ITEM - Concerto Notations
Talk to Sigmund near the well twice, choose 'Okay, just a quick peek.' and scene unfolds. You'll get CONCERTO NOTATIONS KI!

QUEST 7 START - PAIN MEDICINE
Talk to 'Worried old woman' near the well twice and she'll complain about running out of medicine. You can get some from Burgusstadt. Answer 'Sure.' and you'll get PRESCRIPTION KI.

QUEST 2 COMPLETION - MISSING ITEM FROM THE SHRINE
Rico Connect and talk to 'Forgetful dog' - it'll mention some unusual creatures trolling about in Dragonbone Shrine. Let's go there and take Balbagan along. From the entrance follow your nose until second big cavern, then go into NW branch for a dead end with cracked rock. Balbagan Connect and Gigatackle the rock, which ultimately leads to BSCH with 550 FOL. Continue into third big cavern to find Hillgigas and two Giors. Skin the latter and kill the former - ogre will drop OGRE'S HAMMER. Back to Nolaan, Rico Connect and talk to 'Forgetful dog' - it came back from shrine, was thirsty and it dropped the loot. The water source is the well, so check around it for faint glint - pick it up for OLD RING KI. Finally, talk to 'Distracted man', who'll take the ring and give you 500 FOL.

Exit to Luce, make sure Balbagan is included.

LUCE PLAINS

In N side of plains, somewhere around middle, there's a cracked rock. Balbagan Connect and Gigatackle the rock. Behind are two chests - MCH (turns into WoodenBox Mimic) and BSCH with MEMOIRS OF A KNIGHT. Graad Woods next.

GRAAD WOODS

Shortly upon entering you'll find cracked rock. Balbagan Connect and Gigatackle the rock for BSCH with MEMOIRS OF A WARRIOR. Back to plains and trek into S part.

LUCE PLAINS

Down to SE you'll find a cracked rock. Balbagan Connect and Gigatackle the rock
to access a building with BSCH containing MEMOIRS OF A MERCENARY.

From SPN follow the road E until you reach Burgusstadt.

BURGUSSTADT

OMG, who's the HoTzOrZ? What the heck is Aya's problem? I feel pretty comfortable this way... When in control, explore the town to fill up the map, then let's start collecting!

In general shop open WCH for LAUAN SANDALS, and shop for weapon and armor upgrades, but leave around 5000 fol for yourself. Pretty soon you'll be able to abuse infi-fol making scheme, that is why I say to spare some monies. Inn has SPN and resting options, but no chests. Inside the bar open BSCH for BURGUSS FRUIT LIQUOR.

QUEST 4 COMPLETION - LETTER DELIVERY TO BURGUSSTADT
Talk to Denton and he'll take the letter you've been carrying. As payment you receive Karathos Wristband (when equipped on chr *not* in main party, this chr gains 100% of EXP from defeated enemies, instead of usual 50%).

Next to bar loot WCH for 330 FOL, then enter final house.

[MISSABLE] QUEST 2 COMPLETION - GOLD COIN
Talk to Anne to surrender the eagle emblem gold coin. Answer 'Tell her about him.' and you'll get WHITE BERRY POTION.

Now proceed N and enter castle gate. Go left at the cross to enter W corridor and approach one of the doors along S edge for a scene with Michelle. I feel happy with how it feels to touch... nevermind! Michelle joins the party! In same room open WCH for SOUP STOCK, exit the room and approach the left door along N edge for a scene with Sigmund. In one corner of Sig's room you'll hear the familiar noise and wavy pattern in the air - play Percipere to uncover BSCH with SEA AXE. Back into the corridor and go all the way E into room of rites for a scene of receiving a lunaglyph.

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