Disc 1 - 2. City of Uhra
|Important Items:||Seed (#1)||Seed (#2)|
|Seed (#3)||Engraved Ring|
|Seed (#4)||Seed (#5)|
|Seed (#6)||Seed (#7)|
|Seed (#8)||Holy Knight Charm|
|Seed (#10)||Seed (#11)|
|Seed (#12)||Seed (#13)|
|Flare Bomb||Berserker Necklace|
|Hawk Eye||Platinum Gauntlet|
Be warned ahead of time, that this is the slowest part of the game; it's going to be a good long time before you see another battle... At least after you leave things will really get moving though. Anyway, from where you gain control of Kaim, kick the two trashcans in front of you. One of them contains a [Whetstone] and the other contains [10G]. Before you go following the other soldiers, head back towards the direction you walked in from, kicking the next trash can you see for a [Magma Fragment]. The one just beyond that contains a [Mana Herb]. Turn the corner and look for a ladder on the guard tower that you see. At the top is yet another trash can for you to kick. The difference is, this one contains something good: a [Seed]. You can get some nice items by collecting these -- and you'll need all of them in order to be able to get four achievements -- so keep a look out for them. Once you have this one, climb back down to the ground and head through the door that the soldiers originally led you to.
Inside the tower that you enter, talk to the two guards in front of you, then step on the lift and ride it to the floor above. Get off, then move down the hallway in front of you and take a left to reach the Great Gate Station. Here there's a few items for you to pick up, if you know where to look for them. Approach the wall on your left just after entering. You can peel back one of the posters by pressing A to reveal an [Antidote]. At the very end of that wall you'll find another poster that you can peel back. That one conceals [100G]. On the wall directly opposite, a third poster hides [10G] more. A fourth poster, in the top left corner wall, contains a [Healing Medicine]. Just to the right of that, applied to the metal caging, is another poster. That one hides a [Seed]. Once you have all of these items, board the Monorail Car on the left side of the area. The car you want is on the top side of the platform (the other one is closed anyway.) Inside the car you'll be playing the "talk and listen" game again for a bit. Approach the back of the train when you can, and Kaim will sit down. At that point you'll see a few more cutscenes, including an actual prologue to the game. When these have passed you will find yourself at the Monorail Central Station.
Approach the shiny object on the ground in front of you and pressing A to get an [Engraved Ring]. Now you can't actually equip that one, but you'll have a use for it soon. After you have it, move towards the elevator. Kick the trashcan to the right of it for a [Cold Water Stone] then get on the lift to head downstairs. There the soldiers will tell you that you have to hurry... Pay no attention. You don't want to miss any items. Instead, save your game and just take your time. Talk to the man at the desk on your left and drop off the Engraved Ring that you picked up in return for a [Cure-All]. Kick the trashcan to the left of the desk for a [Healing Medicine]. Once you have these items, head offscreen to the right and continue following the two soldiers.
Just after the new screen loads, walk past the two signs on Kaim's left, and move towards the pile of boxes. It can be hard to see, but there's a metal object over there that you can kick to obtain two [Whetstones]. Then, in the middle of the area next to a bench, you'll find another metal object that you can kick. This one contains a [Seed]. Once you have the seed, go back to walking down the road after the soldiers, but watch for a third metal object against the top of the screen. It will contain an [Angel's Plume]. From where that is, walk straight ahead towards a wall covered in posters. You can peel one of them down to reveal another [Seed]. With these items, continue forward under the large archway. Halfway through you will see a red poster on the metal pipes against the wall. Peel it down to get a [Wind Seal Leaf], then take a few more steps forward to reach the main street of the city. Kaim will immediately follow the soldiers to the city council hall. Listen to what the men have to say, and when you regain control of Kaim you'll be back on the main street. Save your game.
Head under the archway on the left side of the screen and examine the poster that is on your immediate left for a [Wind Seal Leaf]. From there, move forward sticking against the left-hand wall until you reach a metal post that you can kick. Do that for [100G], then continue further, still against the left-wall until you come to a poster to the left of a red flag. Peel it back for a [Seed] (yes there's a whole lot in Uhra, but the rate at which you get them will slow down soon enough.) After getting the seed, walk under the next archway and down the stairs. There's a poster against the wall on the right at the bottom of the stairs that hides a [Healing Medicine]. On the opposite wall is a poster that's blocking an [Antidote]. There's also a metal container nearby that contains a [Magma Fragment]. After passing these posters look at your map. You'll see that there's an alcove off to the left. Stick against the wall on your left to find it, as it can be difficult to see. In this alcove you'll find a yellow dog that doesn't do anything except bark at you, and a yellow pot that you can probe to find [2 Whetstones]. On the right there's also a poster you can peel back to obtain [10G].
Just past the alcove is a doorway that leads to Virno's Tavern. Take a moment to enter. Inside, you'll find a yellow pot on your right that holds [100G], and upstairs you'll find two more pots. One contains an [Aqua Bomb] while the other contains a [Seed]. That's all the pub has in store for you at the moment, though there will be more to do the next time you come. For now you can just leave. Outside, on Kaim's left and a little bit ahead is another metal post that you can kick. This one has a [Mana Herb] on it. Opposite the street from it is the entrance to Barkus' Arms and Armor store... but Barkus isn't in at the moment, so there's no point in entering. Do, however, check out the metal object across the street from his store, as it contains a [Seed]. After that, it's time to do as the guards told you to, and head to the inn. It's the first door past the weapons shop. As you enter you'll be brought back to more cutscenes at the council meeting. After the cutscene ends, and you find yourself inside the inn, take a moment to save your game again -- its always a good habbit to do that, after all.
Before you talk to the innkeeper you'll want to take a moment to search the inn for loot. In the yellow pot to the left of the stairs is an [Antidote]. You'll find a [Seed] in the one on the stairs. On the top floor of the inn there are a handful of rooms that you can enter. The one just in front of the stairs and the one to the left of it are both empty so don't bother with them. The ones to the right of the stairs, however, have a some stuff. In the left room you'll find [100G] in the cabinet, and you can also read the inn's guestbook by examining the bookcase. In the room on the right there's a treasure chest that contains a [Holy Knight Charm], which though not overtly useful is better than having no accessory at all. Make sure to equip it! By examining the bookshelf in this room you can read a bit about Uhra. And finally, you can open the cabinet to the right of the bookcase for an [Angel's Plume]. Once you've got everything head back downstairs and speak to the innkeeper. You'll see a flashback of Kaim's and then you'll unlock the first of many "dreams". Most of them are interesting, but you can either choose to read it or skip it. Afterwards you'll be allowed to view a tutorial on these dreams. You might as well check it out if this is your first time through.
Speak to the innkeeper again on your way out, and then leave the building and take a few steps to the south. There you'll encounter an odd character named Jansen, whom you will learn to know a lot better. For now, he imparts to you the knowledge that you are to go to Gongora's mansion. By now, there is something to do in the tavern first, so head back there. Approach the drinker at the counter to unlock a dream segment. Exit and re-enter the tavern for another dream segment from a man sitting alone upstairs. Leave and re-enter: a third dream from the man and boy at the bar counter. That, thankfully, takes care of everything you can do in the tavern. So leave and head off-screen to the north. That's the way to Gongora's mansion.
As soon as you appear on this screen, check the poster in front of you and on the right for [100G] before heading around the next corner. There, on the gray barrier you'll see another poster. It hides a [Seed]. Take it and head up onto the platform on your right, which is actually a playground area. There's a woman and her daughter sitting on a bench there, and approaching them will unlock yet another dream; Yes there's a whole lot of dreams here, but thankfully that's not how the entire game is. Anyway, head back to where you picked up the seed, and take a left, around the side of the playground area. There's another poster on the wall there, and it holds a [Magma Fragment]. With that, head across the street in front of you, and keep going until you reach the wall. As far to the right as you can go, there, is a yellow pot that contains a [Wind Bomb]. The next pot to the left contains another [Seed], and the pot after that houses a [Cold Water Stone]; the metal canister between these two pots has still another [Seed]. There is still one more [Seed] on the sidewalk in a metal canister on your left. With all of these items, head down the street to the next screen to reach the outside of Gongora's mansion. Walk forward and examine the door.
You will see a cutscene of Lord Tolten meeting with Gongora inside the mansion. Once Tolten leaves, you'll be allowed into the building. Start by taking a right at the first corner, and entering through the door you see to reach the magic research area. In the lower-left corner of this room you will find a metal container of [2 Quality Iron Sands]. Take a few steps north of there to enter a very brief cutscene with Gongora, then check the upper-right corner of the room for a metal container that holds a [Seed]. Once you have it, head out the door in the back of the room to be brought to three treasure chests. One contains a [Flare Bomb], one contains a [Berserker Necklace], and the third contains a [Hawk Eye], which will actually be pretty useful. Don't leave just yet, though. Grab the wooden crate in the back of the room and pull it towards the chests that you just opened. Once it's out of the way, walk around it to find a fourth chest that contains [3 Magma Fragments]. That's it for items available to you at the moment, so head back to the research lab and board the yellow elevator on the left side of the room. It will take you to Gongora. After the scene ends, you'll be back downstairs. Simply make your way back through the mansion and leave.
Move back to the Residential Area, and you'll have a more formal intro with Seth Balmore, the girl with the crazy hair from the train ride. Speaking of trains, that will be your next destination, so head back to the Monorail station. Take the lift upstairs, and then take the Monorail on the left side of the platform back to the Great Gate Station. Walk into the Great Gate once you're off the Monorail, and take the lift to the floor below. There, head around to the back of the room and speak to the guard standing on the operating platform. He will ask for help with the lifts. Select: C -> B -> A -> A -> A to complete the puzzle then step on the lift on your right and ride the lifts up until you reach a treasure chest. Open it for a [Platinum Gauntlet], then head back to the ground and leave the gate. You'll see a cutscene of Seth and Kaim meeting up with Jansen, and then you'll be allowed to view a Skill Link tutorial. Once you've watched it, or skipped it, motion to leave Uhra, and you'll run into the shopkeeper, Barkus. He's offering to sell you some items, but there's really nothing you need at the moment. Still, buy something if you'd like, then head to the south to get out of Uhra
Barkus' Arms and Armor Emporium
|Holy Knight Charm||220G|
Walk through the city to the council meeting.
Head to the inn, and speak to the innkeeper.
Meet Jansen outside the inn.
Head north, through the Residential Area, to Gongora's mansion.
Go through the magic research lab, and ride the elevator.
Speak to Gongora, then leave the mansion.
Meet Seth, and walk back to the Monorail station.
Ride the Monorail back to the Great Gate Station.
Meet Barkus and leave Uhra.