Part 1: 14. Magistrate's Home (Basement)
| Knight Sword, Leather Whip, Gladius, Kotaro, Matt |
After the scene, skit. All rooms are squares with 4 possible doors (N, E, S, and W). Hope you can keep up. There are hallways, which only means 1 way.
1) East
2) East (Hallway)
3) 2 Chests located north (Knight Sword and Leather Whip)
4) West
5) West (Hallway)
6) North
7) North (Hallway)
8) Scene -> Chest at SW corner (Gladius) -> East
9) East (Hallway)
10) Chest at East (Kotaro) -> Kill Any Enemy For a Key (Needed) -> West
11) West (Hallway)
12) North
13) North (Hallway, Key Used)
14) Wait for enemy, kill enemy. Small Wolf Key obtained -> South
15) South (Hallway)
16) West
17) West (Hallway)
18) Proceed West a little, scene
There's nothing on this screen. I searched a lot times. Just go all the way north. Scene, very long and nice scene. More talking. Skit.
Go north to see a save point with a chest nearby, Matt x1. Save game, needed
Head north. Long, long scene. You'll get a warm-up battle. About three of them, not really hard. All close range attacks. Scene.
Boss: Battle #5
After battle, scene.


Post new comment