Chapter 6-3: Bridge Deck

Items of Interest
Power Stone x 2 Proximity Mine x 2 First Aid Spray
Green Herb x 7 Flash Grenade Red Herb
Nitrogen Rounds Electric Rounds Hangar Card A
Hangar Card B Green Herb Rifle Ammo
Hand Grenade Diamond (Marquise) Green Herb

Kick open the gate and head down the stairs below. Circle around to the ship door and hit the Partner Action button to initiate a cut scene. After watching it, run straight ahead and take a right up the small stairs. Go to the elevator and take it to the floor below. Equip your Sniper Rifle and pick off the Majini below, to right and near the lever.

Turn to the left and pick off the guy with the Stun Rod across the room. Next move further left along the catwalk and rout the Majini below. Look slightly to the right of the one you just killed to see another one hiding between the two crates. Now continue to the catwalk on the left and jump down on to the floor below. Before jumping down to the opening on the left, pick off the Majini that is barely visible, in the
corner to the right near the puddle. Jump down now and climb up the ladder. Go up the stairs to the right, and follow the path left. Pull the lever at the end to open the bulkhead (it opens very slowly, so each time you open a bulkhead there will be a wave of enemies to deal with). Turn around now, and go down the stairs and turn right. Two Majini will immediately charge.

Go back to where the lever was, and have your weapon in aim mode for the incoming Cephalo--there should be two of them. Go down the stairs and take cover at the middle (of the three) structures and pick off the Majini up ahead. After jumping across to the other platform, watch out for the rocket launcher yielding Majini to the left. Clean up the rest of them and go pull on the lever to open another bulkhead.

Make a Quick Turn and get ready for the incoming Reaper. As soon as it appears, open fire on its belly with your Shotgun to make quick work them. Pick up the Power Stones and just stay put right near the newly opened bulkhead door for now. Wait a bit until the Gatling Gun Majini appear from the ground on the platform across. If you have any Grenades, it's a good time to spam them all here, because they are pretty much useless for the final parts of the game. If you are getting in a lot of trouble, look for the ladder to go up to the catwalk above. There are two doors here, if you goto the one on the left, you will find two Proximity Mines on a table and a First Aid Spray.

If you set the Proximity Mines at the foot of the door, as soon as the Gatling Gun Majini come in they will be dealt heavy damage. Follow with all the Grenades that you have with Shotgun Fire immediately behind it. I would also strongly recommend having your L.Hawk here, because it helps a lot. If you need Ammo, upgrade its capacity. The key is to stick and move--don't stay put for too long. The Gatling Gun Majini needs to fire many shots before any of them land, so maintaining your movement is key. There are many Green Herbs scattered around in just about every crate you find, so be on the lookout for those as well.

If you are STILL having trouble, perhaps you should consider going back to Chapter 3-1 and picking up the Rocket Launcher, or buying one. A single Rocket Launcher blast will stop the Gatling Gun Majini in their tracks.

Boss: Wesker

All I can say is, here we go. Begin by immediately turning to the right and running to this corner to find a lever. Pulling on it will turn off the light in this section. Run to each of the corners to shut off the lights, because this will help conceal you to be able to attack Wesker without him seeing and blinking away. After you have shut off all the lights, return to your starting point and you'll find a glass container holding a Rocket Launcher. You'll need to slash the glass with your knife, of course. Pick up the Rocket Launcher and pull up your map.

Watch for the big blip again, which is Wesker. Get pretty close to him, but stay hidden. Use the structures in the middle to your advantage. When it looks like he's close enough for you to land a rocket, fire it at him and if you did it correctly, there will be a brief cinematic where he grabs the rocket with his hands and hold it off. Immediately sprint closer to him, and fire a shotgun shell (because it has splash damage) on the rocket--note that Sheva might have also fired at the rocket. Either way, it will blow up Wesker's face, and you need to immediately run up to him and hit the Action Button to Restrain him. If Sheva is nearby, and she should be, she will inject Wesker with the syringe, and finish him off.

If Sheva wasn't close enough, Wesker will break free. If that's the case, return to the starting point and climb up the ladders. You'll find a glass case (similar to the one containing the Rocket Launcher) with a bunch of extra rockets in there, so go up there to grab another one and try again. After you pull it off successfully, you will initiate a cut scene.

Don't get too comfortable watching this scene, because Wesker will eventually charge at Chris (it happens on the ship as immediately after he says "complete global saturation"). You should just be constantly tapping the Action Button (for Dodge) if you are not sure what I'm talking about. After that, follow the on-screen prompts that consist mostly of the Action Button, but the final action is L1+R1 to "save". When this scene concludes, it's time for the absolute final battle.

1. Volcano Stage

Begin by turning to the left and procuring the Wooden Crates. You will find some much-needed ammo here. After you've gotten everything, advance along the path to initiate a cut scene.

Diamond (Marquis)

If you want the Diamond (Marquis), turn around and go towards the bridge, but don't walk on it. Shoot the rock that appears to be the same type of rock as the bridge, and it sticks out to the right. Hit it a few times, and if you've done it correctly, the rock should collapse. Now walk on to the bridge, and let it collapse. Once you are on the bottom, turn to the left and jump along the rocks here. You should see it the Diamond now. Retrieve it and jump back to where you were when you dropped.

Battle continued

Whether you grabbed the Diamond (Marquis) or not, you still have Wesker to deal with. Begin by walking on to the bridge and allowing it to collapse. Move up the nearby hill and grab the Green Herb if you'd like. You will see Wesker approaching. Move to the ledge right next to the small hill so you can get a glimpse of his back as he moves up. After you see the sequence showing the glowing bulb behind his back, blast it and you will see some yellow fluid spill out.

Hit him a few more times, and he will jump over to the ledge where Sheva is standing. Eventually she will be forced off the cliff and is in danger. Don't bother going to her, because you won't be able to. Instead, aim at Wesker and blast him a few times to get his attention to you. You will now have to hit the Square Button to dodge a few of his attacks to allow Sheva to get to safety. After that, drop down to the ledge below on the right, and begin pushing the boulder. Follow the on-screen sequences to push the boulder over.

When Sheva gets to safety, spend the next little bit retreating to where you were when you dropped. This will initiate the final phase of the fight. When he does the thing where he sticks up his arm, you have to run behind him and blast his orange bulb. The best way to do this is to run past him and make a Quick Turn when you are behind (L.Hawk is invaluable in this fight).

There are a couple of attacks you need to watch out for. One is when he sticks his arm into the ground. When he does this, he's trying to attack you with one of his tentacles, so just run around the arena and you should be fine. The next is a tentacle swing, it is usually accompanied with an on-screen prompt, so keep an eye out for that.

You just need to repeat the process until you see the orange bulb in the front. At which point, when he sticks his arm up in the air, you must run up to him and press the Action Button to restrain him, while the other partner goes gangsta style on him. Alternatively, you can also defeat him by constantly blasting his orange bulb. Whichever method you choose, after you defeat him, there's one more on-screen prompt to do in the cut scene that follows, and the game is over. Sit back after that and watch the final cut scenes. Congrats!

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